Knight Game for PC


How to play : Instructions


Game Play
Crusader Knight Feud is a turn based game ideal for 2 players,
but you can play against the A.I. for a 1 player game.


Each side consists of up to 5 cohorts of 12 units each.
Maneuver the cohorts for strategic advantage,
and then battle the enemy for tactical superiority.

Try to pillage the enemy castle, or eliminate his units.
If a cohort is not completely defeated,
it may recruit new units, if they can be afforded.

Each unit has experience which translates into rank.
This improves their attack, defense, speed and power.

A cohort that does not move will heal wounds.
Revelries and tournaments also help recuperate
exhausted cohorts.
Terrain, combat, morale and wealth.
You can examine each individual unit's stats during your turn by selecting from the options on the right. In melee combat, the unit's name tag on the right panel will flash with a positive number or a negative number, to display higher terrain advantage (or not).

You may choose which scenario and map you want to battle on at the start. Observe the contours and select your battle grounds when you can.

Morale is vital. It increases with each victory and can add to the units' form-bonus. If the combined morale of a cohort is very low, the cohort may desert.

You gain gold by the width of the territory under your control, and also by defeating high-ranking opposition. Spread your units out to acquire wealth, or move them together to go on the offensive. Water slows down units, as does climbing to a higher terrain.




Form and Formation
There are many ways that form-bonus can be achieved.
You have to figure that out as you go.

Arrange your cohort formation into its optimal shape.
In the barracks you can heal units, and then add new units,
so long as you are in friendly territory and can afford them.

Phalanx, Pikemen and Legionnaires obtain a form-bonus to their defense score, if they are in a defensive formation and have a high morale. They obtain their defensive form bonus by being square to another defensive unit, and keeping their form in battle.
Pikemen defend best against fast moving units.
Legionnaires gain a form-bonus to attack, if they have an attacking formation and are experienced campaigners. Legionnaires must be diagonal to another Legionnaire to get attack form bonus, and keep their form during battle.
Crossb
ows get more accuracy with each attack round, and have a longer range than longbows.
Berserkers go into a rage if they make a tactical kill.
Barbarians gain a form-bonus to attack by outnumbering the opponent.

Longbows get more arrows with the rank of the highest bowman.
Firing at close range from height gives the best advantage for all missile units. If there is one bowman on higher ground he can get a sniper's advantage.


How it looks : Screen-shots page


A.I. & Opposition settings.
... i) Wealth :
Starting gold and the ability to generate gold from your territory.
... ii) Formations :
The type of military units in the cohort.
... iii) Strategy :
The ability of the A.I. in strategic maneuvers.
... iv) Tactics :
The ability of the A.I. in tactical combat.
... v) Chivalry :
The ability of the King to Knight horsemen, and avoid desertion.
...vi) Cohorts :
You may start with 1 to 5 cohorts.
...vii) Peasantry :
Gives base territory and starting experience for each unit.
...viii) Achilles :
The tendency for the A.I. to go on the offence, or not.
Knight Game for PC : Crusader Knight Feud


Tactics or Strategy : Tactics-Strategy Page













































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